This is the first expansion for Tiny Taverns. As of 9/13/2026, the prices are: pdf $4.99/softcover $12.99/combo $13.99. It’s 57 pages plus a 2 page character sheet. The book starts with a sample tavern, The Fish Inn Ship and its background. It initially belonged to a sorcerer. The sorcerer vanished and it was eventually sold. It’s still a functioning ship as well as a tavern and B&B. It sails the coast going town to town, staying a period of time, and then moving on. There are a lot of things that can be found on the ship of a magical nature. They include: 4 regulars (players can make their own with the character generator). There’s even a new Heritage, The Bloam. There are rules for playing without a combat mode, utilizing contests and the like. If using standard combat, HP reaching zero doesn’t really mean death, just that they were ‘damaged’ enough to give up. There are several entries in the bestiary, such as: Beer Elemental, Dawnwing, and Giant Moth. Then there are some adventure hooks and should be at least mostly adaptable across Tiny D6 with minimal adjustment.